AI Insights · Timothy · October 2021
Top 5 City Building Games Performance in Colombia Q3 2021
Explore the performance trends of the top 5 city building games in Colombia throughout the third quarter of 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top 5 city building games on a unified platform in Colombia showcased varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower reveals interesting trends for these popular games.
SimCity BuildIt saw its weekly revenue peak at around $683 in early September, before dropping to approximately $277 by the end of the quarter. Weekly downloads fluctuated, reaching a high of 1.9K in mid-September. Active users showed an overall decline from about 24K at the beginning of July to around 21K at the end of September.
The Simpsons™: Tapped Out had a notable peak in downloads with over 10K in late July. Revenue peaked at $510 in late June but showed a downward trend towards the end of the quarter. Active users remained relatively stable, hovering around 56K throughout the quarter.
Megapolis: City Building Sim experienced modest revenue, peaking at $93 in mid-August. Downloads were fairly consistent, with a high of 5.3K in mid-July. Active users increased from about 3.9K in early July to around 5.3K by mid-September.
Global City: Building Games showed a significant increase in downloads, starting from just 6 in late June to over 1K by early September. Revenue saw a peak of $112 in early August. Active users also saw growth, reaching a high of approximately 1.4K in early September.
Smurfs' Village had relatively low download numbers, with a peak of 22 in late September. Revenue was modest, peaking at $100 in mid-September. Active users remained fairly stable around 70 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.